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Call For Papers
With the significant development of digital technologies in
recent years, we are seeing more and more applications of
digital technologies, in particular in the entertainment
domain. These applications may include computer games,
e-learning, interactive TVs and virtual environments. This
workshop aims at providing opportunities for researchers and
developers to share their experiences and for investors to
share their visions in digital entertainment. We call for
papers that cover the technology aspect as well as
application aspect of digital entertainment, including but
not limited to the following topics:
- Realistic and non-realistic rendering, time-critical rendering
- Real-time animation techniques
- Hardware (haptics) and software interfacing techniques
- Content creation, automatic story generation
- Content delivery and streaming technologies
- System and server architectures
- Network and distributed systems technologies
- Technologies for mobile and handheld devices
- Applications: games, virtual environments, education, movies, interactive TVs
Paper Submission
Each paper for submission should be formatted using
the following template.
It must not be longer than 6 pages in length,
including references and figures. Authors should submit
their papers using the online paper submission system,
which will be available soon.
The workshop proceedings will be published by IEEE.
Full Paper Submission Deadline: February 15, 2008
Special Issue
Authors of the best papers presented in the conference will be
invited to submit extended papers for possible inclusion in a
special issue of
Journal
of Multimedia, Academy Publisher.
The PDF version of this Call for Paper can be downloaded from
here.
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University of Durham |
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Lanzhou University |
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Copyright (C) IDET 2008 Committee. All right reserved. |